Friday, 10 December 2010
Reflextion
So far i have managed to get the type of look that i am going for. The images below is what i have used as reference. Since i am trying to get a stitched toy look. This did take some time. I am fairly happy with my progress so far at this stage. I am currently working on the glasses, i will soon be working on the uv map, and texturing. I am still doing research into cloth like textures.
Thursday, 9 December 2010
Reflextion
So far the basic shape of the model is there. I have shown my work to depa who has given me her feedback. I basically have to add more detail to the character. The character is going to have a patchy look similair to a toy that is stitched. I have looked into my character in more detail and i am going to add more lines into the character and make them overlap. I have found that if i make the subdivisions overlap it creates more detail and adds more definition to the character.
Thursday, 2 December 2010
Reflextion
I started modeling my character using curves. This was a new technique that i decided to take up. I wanted to come out of my comfort zone this year. I have found it interesting so far using curves. Depa has seen my work and is pleased with it but she wants the neck to be more fatter. I have also been given some useful feed back from Clym in order to make my typology up to scratch.
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